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VICTORY LAP
So did you hear? The IndieCade award for Game Design now lives in Scranton:
Deepak Fights Robots beat out every other game on Earth to claim the prize. It was also nominated for Best of Show, but lost to Fez, which Stevie Wonder could have seen coming. To celebrate, I’m making the 50% price cut PERMANENT. That means all you eager beavers who jumped on the sale will feel a little less clever, and all you true believers who bought the game at full price get a huge boost to your game-hipster credibility. And all you chumps who haven’t bought the game yet? Well, you know what you need to do. ALSO, I’d like to announce a new feature that I was planning to debut at IndieCade, but which probably didn’t really make sense for the venue anyway: CUSTOM LEVELS!!! It’s not quiiiite ready for release, but the gist of it is, you’ll be able to make your own levels using Ogmo Editor (the same tool I used), and include your own background images, wall tiles, and music. This all gets bundled up in a folder as a Movement, which you can then load into the game and play. This should all be done pretty soon, but no promises on a timeline. You got a problem with that!? I work at my own pace! Bitch, I’m an award-winning game designer! |